Its not perfect as the display is set up to act like a human eye rather then a camera lens, and the DoF is awkward and requires some pre-rendering but, overall I think these came out pretty well.
Cinescope enb and imaginator mod#
I decided to use Garry's Mod because I knew it had a camera, and some controllable depth of field (DoF) features. I'm sure there are plenty of game developers with some photographic skills, probably far better then my own, so why don't developers treat game stills as if they were actually photographing them. Pictures that, although still in-game, aren't from the players perspective. There are plenty of game trailers I remember, and plenty of photographs that I've seen in books or exhibitions that I also remember, but there isn't a single still image from a game that I can bring up in my minds eye. Obviously most screenshots are designed to sell the game, and often are just what is visible on the screen whilst playing, but there are usually some more artistically minded shots added as well.
![cinescope enb and imaginator cinescope enb and imaginator](https://staticdelivery.nexusmods.com/mods/110/images/thumbnails/15425-2-1334749796.jpg)
Anyway this weekend I was wondering around town aimlessly trying to come up with some project or theme and I started thinking about screenshots for videogames and in-game images in general and it got me thinking. That plan became plan B after I got to do some work with a professional in Copenhagen for a few days and I realised that seemingly every other vaguely artistic teenager in Denmark wanted to be a photographer, and they all wanted it way more then I did! Now its just a hobby, mostly for myself, but I also act as the photographer for a monthly acoustic night a friend of mine holds at a club in London. I studied photography for about four years and I had planned on becoming a professional photographer.